The maximum scale factor the widget will reach (e.g., 1.2 is 20% larger).
The delay before the animation starts (in milliseconds).
The duration of a single pulse cycle (in milliseconds).
If true, the animation loops indefinitely.
If true, the animation cycles back and forth (scale up, then scale down).
If true, the animation starts automatically.
onInit
void Function(AnimationController)?
default:"null"
A callback fired when the AnimationController is initialized.